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Posted 11/26/2009 By spacerat

9 Comments

Perlin Noise Terrain Raycasting on the GPU
Posted 3/12/2009 By spacerat

14 Comments

CUDA Voxel Rendering Engine
Posted 12/18/2008 By spacerat

7 Comments

Screen Space Normals (SSN) + SSAO
Posted 9/27/2007 By spacerat

19 Comments

Experimental Voxel Engine
Posted 5/7/2007 By spacerat

19 Comments

Deformation Effects for Skeletal Animation
Posted 3/9/2007 By spacerat

3 Comments

Spline Skinning for Skeletal Animation
Posted 3/7/2007 By spacerat

16 Comments

Voxel-based L-System
Posted 5/15/2009 By SPech

5 Comments

Marvin's Arena
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