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Get to know vkazemi...  
Full Name Vahid Kazemi
Nickname vkazemi 
State/Province, Country Stockholms Lan   Sweden
GD Gathering City Stockholm, Stockholms Lan, Sweden
Contact Info
Homepage URL http://www.gameprogrammer.org 
ICQ ID  
AIM ID  
Yahoo IM ID vahid.kazemi 
Current Occupation
Job Title Programmer 
Job Description  
Other Interesting Details
Rating 1017  (Rate this user)
Number Of Posts
In our forums
23  
Member Since 1/1/2003 3:35:03 AM
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Some recent topics started on our forums
Quest of Persia: Nader's Blade Quest of Persia: Nader's Blade is a 3D computer game developed by an indie developer team (including myself!) based on C4 game engine. 
Posted December 30, 2009 1:37:55 AM
RadixCode.com Launched! RadixCode.com Launched!Posted by: Vahid Kazemi at October 5, 2006 7:44:48 PM 
Posted October 5, 2006 7:44:48 PM
V.R.T. Studio VRTStudio is a simple IDE to create simple scenes and render it using it's built-in raytracing engine. VRT engine supports: - Scene definition using Lua - Different Lighting techniques like Ambient, Diffuse, Specular - Texture Mapping - Textu... 
Posted August 31, 2006 2:34:24 PM
y.a.o. raytracer This is an screenshot of my under dev raytracer, Code+Bin and please give me your ideas to improve it. tanx 
Posted August 9, 2006 5:57:13 AM
Problem Porting GL code to D3D Hi, I've recently started to code my new game engine and it ganna be API independent. Here you can download the code : http://www.gameprogrammer.org/downloads/anaengine.zip There are some problems in transformations I think, I'm not a D3D Guy so I'd... 
Posted February 26, 2006 6:30:05 PM
GameProgrammer.org If you are looking for easy game programming tutorials about Win32 SDK and Direct3D programming take a look at http://www.gameprogrammer.org You only need some knowledge in C++ to start. 
Posted April 21, 2004 1:50:08 AM
GameProgrammer.org If you are looking for easy game programming tutorials about Win32 SDK and Direct3D programming take a look at http://www.gameprogrammer.org You only need some knowledge in C++ to start. 
Posted April 21, 2004 1:50:42 AM
GameProgrammer.org If you are looking for easy game programming tutorials about Win32 SDK and Direct3D programming take a look at http://www.gameprogrammer.org You only need some knowledge in C++ to start. 
Posted April 21, 2004 1:52:08 AM
Looking for soccer player model... Hello everybody, can you help me to find some soccer player model or just say that how can i open fifa game files in my program? thanks. 
Posted November 10, 2003 8:04:57 AM
Optimizing OpenGL Code,HOW TO? I wrote an application with OpenGL but i want to optimize it to run on some old graphics cards like tnt,rage&... can you help me? 
Posted April 21, 2003 6:03:33 AM
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Some recent replies made on our forums
Quest of Persia: Nader's Blade Quote:Original post by cdoty Do you intend to put this on Steam or another service? May be, I'm not sure, It needs to be translated to English since the voices and texts are in Persian right now. 
Posted December 30, 2009 5:02:30 AM
Quest of Persia: Nader's Blade Quote:Original post by becoolnike Looks nice. I am wonder how long have your team working on this project? We've been working on this episode of the series for around a year.  
Posted December 30, 2009 5:00:52 AM
Earth 2124 Alien Spaceship 2 (16 bit HDR RNM) awesome 
Posted October 25, 2008 7:51:24 AM
V.R.T. Studio If you have a dual core cpu you can benefit a better performance, every core renders a separate line, I can't measure the performance but it's not bad at all, I just rendered the first scene less than 2 seconds on my laptop(dual centrino 2G). Cu... 
Posted September 1, 2006 3:23:24 AM
Problem Porting GL code to D3D thanks for replies but the problem is fixed, I just made a mistake not generating mip maps for the texture, that was all! 
Posted February 28, 2006 4:25:18 PM
Problem Porting GL code to D3D I must apologize again, I was not trying to say "fix this this is an order!" In fact the code is really small (around 200KB) and the problem was so obvious when you run the test app. And now if any one please is interested to help me, here is a... 
Posted February 28, 2006 11:08:08 AM
Problem Porting GL code to D3D the frame rate problem is fixed now, it was because d3d waits for vertical synch by default and this: d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; fixed the problem, but those semi lighting artifacts are unresolved yet! 
Posted February 27, 2006 5:30:05 PM
Problem Porting GL code to D3D Oh sorry guys [oh] Definitely you are right! well you know that was the mid night and I was a little sleepy!! OK, Let me be a little more specific, I have an engine with two driver, An OpenGL driver which runs very well, but the D3D driver doesn't... 
Posted February 27, 2006 4:06:02 PM
Programmers wanted. Build a team and grow together. hi, i am vahid kazemi student of cs, i work with opengl and visual c++ but i also know some about direct3d visit my homepage to see my projects at http://www.geocities.com/kazemi85 . i want to be a member of your project can you tell me some more in... 
Posted November 10, 2003 8:15:14 AM
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