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Topic
Author
Description
3D Sound in Games
[Added: 7/17/2000]
Jake Simpson
Gives a basic, high-level overview of modern 3D sound technologies.
A Guide To Starting With OpenAL
[Added: 10/23/2003]
Lee Winder
Provides an introductory tutorial to adding sounds via OpenAL.
A Quick Guide to FMOD
[Added: 5/21/2004]
Joachim Rohde
Provides an overview of and samples of using the FMOD sound system.
Beat Detection Algorithms
[Added: 6/7/2003]
Frédéric Patin
Explores several different algorithms for automatically detecting beats in music.
How to Construct a Lowpass Filter
[Added: 11/18/1999]
A brief tutorial on the theory behind lowpass filters.
Introduction to Ogg Vorbis
[Added: 12/29/2003]
Anthony "TangentZ" Yuen
Shows how to set up a system to play Ogg Vorbis files through the use of the Ogg Vorbis SDK and OpenAL.
Programming 3D Sound With OpenAL in Windows
[Added: 7/2/2003]
Dan Ricart
This article explains the basics of OpenAL and how to get started adding 3D sound to your project.
Resonant Lowpass Filter Soruce
[Added: 11/18/1999]
Zxform
Source code for an implementation of lowpass filters.
Sound Server Programming
[Added: 3/16/2001]
Arnaud Carré
Uses WaveOut and DirectSound to create a sound library.
Using MCI for MP3 Playback
[Added: 3/3/2004]
Rob Zimmerman
Explains how to use Windows MCI to play MP3 files.
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