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Posted 6/29/2009 By mal_CanDo

1 Comment

"3D Planets" - first iPhone app
Posted 4/13/2008 By acidwillburnyou

8 Comments

"Armata Wars" Pre-development Bot Concepts
Posted 6/2/2009 By dacredens

7 Comments

"Atlantis"
Posted 5/14/2006 By szswordman

6 Comments

"Target-Driven Smoke Animation" on the GPU
Posted 3/23/2009 By programci_84

11 Comments

"The New" HDR Experience
Posted 6/21/2010 By paul_nicholls

8 Comments

"The Probe" - a boulder-dash like game
Posted 11/21/2005 By BrandonAGr

7 Comments

...and then the world was consumed by monsters
Posted 3/2/2010 By Chrono Syndrome

No Comments

[D]-Jongg
Posted 11/25/2006 By CadeF

21 Comments

[MDX]AgrDX3DE Game engine
Posted 5/14/2006 By CadeF

13 Comments

[MDX]Shader editor
Posted 9/30/2005 By EDI

21 Comments

[Morning's Wrath] Times have changed, so must you!
Posted 11/8/2010 By LPVOID_CH

4 Comments

[MORPG] - ZDK Online
Posted 5/25/2010 By ming4883

4 Comments

[updated] DirectX 11 auto-exposure controlled HDR and an auto-focus depth-blur effect
Posted 1/4/2008 By swiftcoder

6 Comments

[updated] Horde3D 0.14.0 Mac SDK
Posted 10/22/2005 By Vaevictis_A

50 Comments

0 A.D. by Wildfire Games
Posted 8/10/2007 By Vilem Otte

12 Comments

1.6 mil polygons in real-time
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