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Get to know Loo Wang...  
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Nickname Loo Wang 
State/Province, Country Bayern   Germany
GD Gathering City Lohr, Bayern, Germany
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Member Since 12/8/2005 8:50:11 AM
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Some recent topics started on our forums
C# Tao SimpleOpenGlControl Bug? Hi, I am working with Tao to use Opengl in C#, but I have a problem with the render results. I'm not sure whether it is a Tao bug, a driver problem or a line of code I've forgotten. It looks as if the depth test doesn't work correctly. Here you can... 
Posted May 1, 2008 12:14:22 PM
How to use a texture with different glContexts? Hello, I'm using C#, Tao for OpenGl and Tao.DevIl for the textures. I have several different windows in my application and each one has a "Tao.Platform.Windows.SimpleOpenGlControl" which is activated with ".MakeCurrent()" when the window is open... 
Posted February 18, 2008 1:27:25 PM
Grandpa must find his pension Hello, this is an applet I've written, 2 years ago. I couldn't put it on the web for a long time, because the sounds I tried to access, caused an PermissionDenied(?) Exception, but now I removed them, so it has no sound effects, but still makes... 
Posted May 3, 2007 1:21:06 PM
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Some recent replies made on our forums
Stickman Warfare I like the term "über weapon". 
Posted June 15, 2008 10:05:30 AM
The Final Quest - 3D Graphics Engine Hi, looks really good! In the first moment I thought you are making a complete game and I was surprised about all the different modi in one game;) Especially the packman level! 
Posted December 9, 2007 4:45:06 AM
Multiple SimpleOpenGlControl [SOLVED] Thanx. Performance is not such a big problem, cause it will be just a small tool without shaders or something like that. 
Posted November 15, 2007 10:51:44 AM
Multiple SimpleOpenGlControl [SOLVED] Hi, I have the same problem. Could you or someone else please explain how exactly I can handle this behaviour with this method? 
Posted November 14, 2007 1:31:44 PM
BJS - Battle Just Started I installed your game, but when I tried to launch it, nothing happened, except that my desktop and the Windows GUI was scaled down a bit. There even appeared no task in the bottom line of the desktop. 
Posted December 24, 2006 7:43:34 AM
Vulcan3D engine Hi, I'm also impressed by your speed! But will it be a multi- or a single player game? Because I would first finish the fighting stuff before thinking about an editor and scripting languages. Or is it already possible to play against other players? T... 
Posted October 21, 2006 12:47:40 PM
Guidance for Game Programming . Hi! Directx is made for C++ and OpenGl for C(but of course you can encapsulate the OpenGl functions). You should have a look at nehe.gamedev.net (for OpenGl programming), read some tutorials and compare it with your DirectX book. You will probably u... 
Posted September 9, 2006 8:08:37 AM
A few questions about Doom Hi, I think you like the retro-look of Doom, but not the old technology. You said, you want to learn C/C++ and Opengl and that's the best choice if you want to see fast results. You could start as I did, 4 months ago. After learning some basics I too... 
Posted January 18, 2006 6:06:20 AM
gluPerspective thanx, that I haven't known. I think that will solve the problem 
Posted January 17, 2006 4:45:30 AM
gluPerspective I tried to implement in my engine that the player can press 'z' and everything is zoomed. In my InitGl() function I initialize the standard perspective with gluPerspective(45, width/heigth, 0.01, 1000), but when I change this by calling gluPerspectiv... 
Posted January 16, 2006 10:12:17 AM
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