We'll be updating the pages below on a daily basis, with coverage of the keynotes, lectures, tutorials, and roundtables, as well as the parties and gossip.
Day One [updated 3/25 at 9:19:06 AM PST]
Day Two [updated 3/29 at 8:23:41 AM PST]
Day Three [updated 3/25 at 11:43:28 PM PST]
Day Four [updated 3/29 at 9:02:53 PM PST]
Day Five [updated 4/2 at 9:06:21 AM PST]
Photo Gallery [updated 3/29 at 8:38:42 AM PST]
A random collection of photos from around the conference.
Once the expo opens on Wednesday, we'll be updating this section frequently with photos and our impressions from around the expo floor.
General Expo Coverage [updated 3/29 at 8:18:33 AM PST]
Booth Babes [updated 3/29 at 8:53:27 AM PST]
Graft Grab [updated 3/28 at 5:15:49 PM PST]
Read about new and updated products available for game developers.
New Alias Announcements Coming; Sketchbook Pro Rules [updated 3/24 at 11:26:32 PM PST]
News from Alias meeting/interview/demo
Virtools [updated 3/26 at 2:08:39 AM PST]
News from Virtools meeting, and other stuff
Interview With Dave Perry [updated 3/28 at 8:48:27 AM PST]
On Tuesday, I managed to catch up with Dave Perry at the GDC to snag some advice for newcomers to the industry and get the answers to some questions about Shiny.
Kodak's New Display Technology [updated 3/28 at 7:58:00 PM PST]
Yet another 3D display? Seems so. Kodak invited me over to their booth to check it out
Interview with Audio Contractor Art Currim [updated 3/28 at 10:16:56 PM PST]
While I was up at the GDC I was able to get an interview with audio guru, Art Currim. He gave some insight into the ins and outs of audio production.
Meeting Summaries [updated 4/5 at 10:58:43 PM PST]
Kevin and Dave spent most of the expo meeting with the companies exhibiting there and taking a closer look at their offerings. Here's a summary of their impressions.
Get to know the finalists and winners of the 6th annual Independent Games Festival.
Finalists [updated 3/25 at 10:28:03 AM PST]
See the teams that made the final cut to be featured at the GDC.
Winners [updated 3/26 at 10:08:00 AM PST]
Check here for the results of the IGF awards as soon as they are announced.
IGF Indie-views [updated 3/25 at 9:52:30 AM PST]
DavidRM talks to the IGF Finalists about being an independent game developer, their goals as indies, what they see as the future for indies, and more.
Results have been posted, as picked by the GameDev.net staff.
GameDev.net's Best and Worst of the GDC [updated 4/2 at 1:33:43 PM PST]
Our coverage of the 4th Annual Game Developers Choice Awards
Event Coverage [updated 3/26 at 7:43:50 AM PST]
We're giving away crap! Click below for details, and to enter to win!