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Posted 8/21/2008 By clovekx
11 Comments Priority: Survive |
Posted 8/4/2008 By squashed_bug
11 Comments Concer |
Posted 7/6/2008 By b3rs3rk
11 Comments Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU |
Posted 6/30/2008 By greenhybrid
11 Comments mkheightmap - Release (picogen 0.1) |
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Posted 6/26/2008 By chipmeisterc
11 Comments XNA Level Editor |
Posted 6/3/2008 By Xylvan
11 Comments Xilvan Design's Lights of Dreams |
Posted 5/29/2008 By jpventoso
11 Comments v3D Engine - Latest features |
Posted 5/6/2008 By skyman_cn
11 Comments Realtime Subsurface Scattering Skin Rendering |
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