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Posted 3/7/2008 By Dark_Nebula

21 Comments

Interactive indirect illumination
Posted 3/30/2006 By Dark_Nebula

18 Comments

C# Terrain Engine
Posted 1/24/2008 By DarkImar

14 Comments

MagnumEngine
Posted 5/3/2008 By DarkPsychosis

33 Comments

Efficiency
Posted 9/3/2009 By DarkWaterStudios

8 Comments

CUDA Flocking Demo
Posted 7/3/2009 By DarkWaterStudios

5 Comments

DogFighter
Posted 5/1/2007 By DashR

26 Comments

Terrain screenshots from my RPG
Posted 9/20/2009 By Daspl

12 Comments

Cellular Automata and Iterative Systems
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