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Posted 10/13/2010 By fkane

No Comments

Volumetric Clouds with GPU Ray-Casting in SilverLining 2.0
Posted 2/16/2010 By fkane

4 Comments

SilverLining Sky SDK
Posted 12/20/2009 By fkane

5 Comments

SilverLining skies and 3D clouds
Posted 6/14/2009 By fkane

4 Comments

SilverLining 3D Clouds, Sky, and Precipitation
Posted 7/10/2008 By fkane

2 Comments

SilverLining 1.5 - 3D Clouds and Sky
Posted 2/15/2007 By fkane

4 Comments

SilverLining 3D Cloud and Sky SDK 1.087
Posted 8/21/2006 By fkane

20 Comments

SilverLining real-time 3D clouds & sky SDK
Posted 10/19/2007 By FlamingGaming

33 Comments

Zero Ballistics - tactical tank game
Posted 9/11/2008 By flery

8 Comments

Enememy (Our first Game)
Posted 8/31/2009 By FlyingSpork

3 Comments

RTS Technology Tree Editor using F# with WinForms
Posted 1/11/2010 By Flyweight

5 Comments

Shmuparadox
Posted 6/18/2006 By Foobar of Integers

8 Comments

Per-Pixel Lighting and MD2 model demo
Posted 2/20/2009 By FourBrosStudio

2 Comments

Zoomaroom XNA game
Posted 5/7/2006 By FoxHound_Pro

10 Comments

Tower
Posted 1/16/2009 By FrancisXavier

3 Comments

Paddle Ball
Posted 2/1/2008 By FrancisXavier

6 Comments

RayWatch
Posted 6/29/2007 By FrancisXavier

2 Comments

Nibbles!
Posted 3/18/2007 By FrankW

5 Comments

Planet engine
Posted 2/27/2007 By frat

6 Comments

Visage Technologies - facial animation demo
Posted 11/17/2010 By Fredrik_

7 Comments

Asteroid Lander - New game based on Farseer & Silverlight
Posted 6/5/2010 By freeworld

2 Comments

Combo Blocks demo
Posted 1/7/2009 By Frifron

15 Comments

SPARK Particle engine
Posted 8/19/2010 By friuns

No Comments

Physx Wars
Posted 11/15/2010 By frugalgames

4 Comments

Flee, THE LCD handheld for Android
Posted 6/29/2010 By Fuel

2 Comments

SketchUp To FBX (Sket2FBX)
Posted 6/10/2009 By Fuel

6 Comments

Farmlands: Lava Board
Posted 4/22/2009 By Fuel

1 Comment

Editor Random Rotation and Scale
Posted 4/3/2009 By Fuel

5 Comments

Farmlands Deferred Shading
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