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Posted 5/25/2006 By Scurvy Lobster
2 Comments Lindholm Viking |
Posted 2/16/2010 By sebh
2 Comments My implementation of Fourier Opacity Mapping |
Posted 1/21/2010 By sebh
15 Comments My PhD 3D engine |
Posted 9/22/2009 By sebh
3 Comments Spherical harmonics lighting |
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Posted 5/1/2009 By sebh
11 Comments Real time rendering of Deformable Translucent Objects using GPU Splatting |
Posted 9/8/2008 By sebh
20 Comments High dynamic surfaces |
Posted 7/14/2008 By sebh
16 Comments Real-time and Automatic Depth of Field blur in Quake 3 Arena |
Posted 3/26/2008 By sebh
23 Comments Translucent Material Rendering |
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Posted 9/7/2006 By sensate
12 Comments Sensate Editor Alpha |
Posted 8/25/2006 By sensate
8 Comments Video Renderer and and Editor |
Posted 7/17/2006 By sensate
17 Comments Furry Ulrag - Hair Simulation Pt 2 |
Posted 7/3/2006 By sensate
19 Comments Ulrag the barbarian - Hair Generation |
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Posted 4/24/2006 By sensate
6 Comments SensateFX - Shadow accepting and casting particles |
Posted 3/26/2006 By sensate
10 Comments Sensate Release |
Posted 1/7/2009 By sepul
9 Comments Hammer Engine - v0.7 Lighting Demo |
Posted 11/7/2006 By sepul
9 Comments Hammer engine v0.5 |
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Posted 10/14/2006 By SergioJdelos
44 Comments Regnum Online |
Posted 7/24/2008 By Servant of the Lord
3 Comments Celestial Conflict |
Posted 4/10/2007 By Sevans
7 Comments Tower - The Defense Edition |
Posted 7/14/2008 By SeventhNightStudios
6 Comments XVP Designer |
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Posted 9/19/2005 By sfxman
23 Comments Flight Simulator Project |
Posted 12/18/2008 By Shadebob
18 Comments Cloudy |
Posted 10/13/2008 By Shadebob
20 Comments Cloudie |
Posted 8/19/2008 By Shadebob
12 Comments Oldschool RPG |
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Posted 8/13/2008 By Shadebob
15 Comments Headdie |
Posted 1/7/2008 By Shadebob
9 Comments Fish eye |
Posted 11/12/2005 By ShadowTzu
13 Comments Tzu3D engine |
Posted 10/1/2010 By Shaigan
No Comments Game Engine UI Manager |
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