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Posted 8/30/2007 By farcodev
14 Comments FAR Colony Build 280 |
Posted 4/7/2010 By okonomiyaki
1 Comment Farmageddon |
Posted 6/26/2008 By Fuel
4 Comments Farmlands A Next Gen Boardgame |
Posted 4/3/2009 By Fuel
5 Comments Farmlands Deferred Shading |
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Posted 6/10/2009 By Fuel
6 Comments Farmlands: Lava Board |
Posted 11/19/2009 By noerror
14 Comments Fast Real-time Translucent Rendering Technique Using Spherical Harmonics |
Posted 9/24/2007 By AlecRivers
17 Comments FastLSM soft body physics (source code available) |
Posted 1/20/2009 By mntlinstituteflr
5 Comments Ferrari F50 |
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Posted 4/23/2007 By mvBarracuda
7 Comments FIFE - a flexible modable 2D RPG engine |
Posted 10/15/2007 By mvBarracuda
6 Comments FIFE - open source cross platform framework for isometric games |
Posted 1/15/2006 By mvBarracuda
13 Comments FIFE - the Flexible Isometric Fallout-like Engine |
Posted 6/13/2006 By macnihilist
8 Comments Fight Win Prevail - A vehicle-based multiplayer FPS game |
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Posted 7/30/2007 By Zekis_t
3 Comments Fighter Demo |
Posted 3/23/2009 By Kjell Andersson
4 Comments Final Duel |
Posted 1/1/2009 By Xylvan
4 Comments Final version of Candy World are out |
Posted 7/27/2010 By Xylvan
No Comments Final version of Candy World III - New Castles |
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Posted 3/26/2008 By Tim Ingham-Dempster
7 Comments Final Year Project |
Posted 11/12/2006 By vetroXL
5 Comments Finaly |
Posted 1/25/2007 By al_lea
11 Comments Fio: a Fallout-alike Isometric Engine |
Posted 9/7/2006 By zimerman
10 Comments Fire Animation |
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Posted 4/15/2007 By Entar
5 Comments Fire Simulation |
Posted 7/12/2007 By xerodsm
2 Comments Fire Water Works |
Posted 1/1/2007 By WarisSweet
12 Comments First 3D Engine(Now with source code) |
Posted 11/4/2005 By Laz
17 Comments First Assault Recon Team |
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Posted 3/10/2007 By Jarrod1937
4 Comments First attempt at concept art |
Posted 5/19/2006 By mikeman
22 Comments First Person Shooter |
Posted 6/5/2009 By Supercell
7 Comments First Person Shooter Test |
Posted 4/9/2006 By Jakelee80
16 Comments First time with water material |
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