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Posted 12/14/2008 By shirsoft

7 Comments

'Out for a walk
Posted 12/14/2008 By fallingCAT

15 Comments

LynxEngine - more screenshots
Posted 12/11/2008 By bonzaj

13 Comments

pico plugin for maya
Posted 12/11/2008 By taby

10 Comments

Approximating the connectedness of 3D quaternion Julia sets...
Posted 12/10/2008 By aj nojo

7 Comments

Sun effect and binary star orbit simulation
Posted 12/9/2008 By Supercell

8 Comments

Tornado Simulation
Posted 12/9/2008 By knighty

11 Comments

IMPLICIT
Posted 12/8/2008 By doronf

2 Comments

Soft body simulation
Posted 12/8/2008 By swecoder

14 Comments

Screen Space Combat
Posted 12/5/2008 By L C F

21 Comments

Realtime Environment and Chamanism
Posted 12/5/2008 By paraguayo

6 Comments

Public Invasion - Mutiplayer First Person Shooter
Posted 12/5/2008 By treeform

12 Comments

Angels Fall First : The Second Antarean War Beta release Jan 11
Posted 12/2/2008 By Xylvan

2 Comments

Candy gets another upgrade
Posted 12/2/2008 By ArenMook

18 Comments

R5: Deferred Rendering approach
Posted 12/2/2008 By caspian

4 Comments

Christmas Carnage 3D Facebook Game
Posted 12/2/2008 By CyrilCrassin

15 Comments

Sparse Voxel Octree Ray-Casting
Posted 12/2/2008 By oSKOTTIEo

4 Comments

Cubetris, and More
Posted 12/2/2008 By Mezz359

4 Comments

Novafall
Posted 12/2/2008 By shigee

No Comments

RealTime Character WIP
Posted 11/26/2008 By ali rahimi

14 Comments

Deep Impact (16 bit RNM)
Posted 11/26/2008 By phantomus

8 Comments

Ray Tracing pretty image contest
Posted 11/26/2008 By vetroXL

1 Comment

New Engine Progress
Posted 11/26/2008 By UDITHAIT

3 Comments

Sri Lankas first racing game/More speed demo
Posted 11/18/2008 By b3rs3rk

7 Comments

Tile Editor
Posted 11/16/2008 By Xylvan

1 Comment

Lights of Dreams gots new ennemies
Posted 11/16/2008 By Vilem Otte

8 Comments

Otte engine renderer v1.1
Posted 11/16/2008 By Xylvan

No Comments

Review of Candy World 2.75
Posted 11/16/2008 By NickGravelyn

3 Comments

Bloc - A New Twist on the Top-Down Shooter
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