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Posted 6/12/2006 By BigJim

17 Comments

Minos
Posted 6/11/2006 By james_g

17 Comments

New Terrain Rendering Algorithm
Posted 6/5/2006 By gjaegy

17 Comments

Spherical Harmonics integration
Posted 5/29/2006 By Jarrod1937

17 Comments

Newest demo, boats
Posted 5/21/2006 By Leo_E_49

17 Comments

ARCO Update
Posted 4/13/2006 By hardtop

17 Comments

HT3D - preview
Posted 4/6/2006 By gauntalus

17 Comments

Brutal Chess v0.3a
Posted 2/28/2006 By SnipaMasta

17 Comments

Assault Rifle
Posted 12/12/2005 By hbsmgray

17 Comments

Simple Windowing Engine
Posted 11/9/2005 By zedzeek

17 Comments

Captain Courgette
Posted 11/4/2005 By Laz

17 Comments

First Assault Recon Team
Posted 10/27/2005 By CodeImp

17 Comments

Bloodfest (working title)
Posted 9/20/2005 By mmullan

17 Comments

Remnants of the Stars
Posted 11/8/2010 By Hodgman

16 Comments

Bokeh
Posted 8/27/2010 By rvkennedy

16 Comments

Simul Sky Sequencer
Posted 2/3/2010 By RageHard

16 Comments

Booster Trooper
Posted 1/25/2010 By Inigo Quilez

16 Comments

Shader Toy
Posted 9/14/2009 By Master of Riddles

16 Comments

Updated nGENE Tech water demo
Posted 8/31/2009 By infernaldesu

16 Comments

Tactical MMOG - first pre-alpha image
Posted 7/26/2009 By sylvestre

16 Comments

realistic Earth rendering demo
Posted 3/20/2009 By dacredens

16 Comments

Underground Tunnel
Posted 3/12/2009 By AfictionGames

16 Comments

Mithra - Episode 1, Chapter 1
Posted 3/9/2009 By mtlung

16 Comments

Accumulative Screen Space Ambient Occlusion
Posted 10/2/2008 By RageHard

16 Comments

Bunker 23
Posted 7/14/2008 By sebh

16 Comments

Real-time and Automatic Depth of Field blur in Quake 3 Arena
Posted 4/28/2008 By boto

16 Comments

VRC Version 1.3.0
Posted 2/24/2008 By toasterthegamer

16 Comments

Emancipal - The Creator
Posted 2/19/2008 By Baltz

16 Comments

Masters of Belial [XNA]
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