This game was developed for TOjam over a period of 50 hours. Since TOjam I've continued to work on it to bring in improvements and to finish the non-play states of the game.
The idea is simple yet strange: The CN Tower was really built by the Canadian government as a flying saucer and its launch spire, for the purpose of abducting aliens for secret research projects in the arctic regions of the country. As the captain of the flying saucer, you must abduct as many aliens as you can and avoid being destroyed in the process. You (currently) get three minutes to abduct as many aliens as you can.
Alien Abduction! is being renamed to UFO Panic! and is also being redeveloped as one of the first titles from my new development group, Death Cake Games.
Alien Abduction! requires the following to run:
Windows 98 or newer
Monitor capable of 800x600 (1024x768 preferred) and 32-bit color