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Posted 5/26/2010 By TadasZ
20 Comments Sandbox |
Posted 5/7/2009 By neuroarena
20 Comments Neuroarena - multiplayer online realtime strategy ... in FLASH ) |
Posted 3/31/2009 By phantomus
20 Comments Raytracing and Global Illumination |
Posted 3/6/2009 By Aardvajk
20 Comments Squishy |
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Posted 2/25/2009 By Master of Riddles
20 Comments Tropical Island |
Posted 2/23/2009 By shirsoft
20 Comments Time breakup (no 3d) |
Posted 1/16/2009 By andrew1b
20 Comments Per-pixel lighting in a 2D environment |
Posted 10/13/2008 By Shadebob
20 Comments Cloudie |
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Posted 9/8/2008 By sebh
20 Comments High dynamic surfaces |
Posted 9/8/2008 By IronGimp
20 Comments FPS Environment Pack |
Posted 8/21/2008 By jdavis
20 Comments Spectraball |
Posted 4/2/2008 By HeelX
20 Comments The emo chronicles: Razor for my Valentine (WIP) |
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Posted 1/4/2008 By Antoche
20 Comments Real-time clouds rendering |
Posted 8/25/2007 By greenhybrid
20 Comments Premature Ray Tracing of Highly Complex Heightmaps |
Posted 4/16/2007 By the_dannobot
20 Comments Super Pillow Fighter 2D |
Posted 12/3/2006 By bleyblue2
20 Comments Yet another parallax mapping demo |
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Posted 11/21/2006 By HopeDagger
20 Comments Oh crap, here come the cells! |
Posted 9/13/2006 By Dee_
20 Comments Realtime Radiosity Bugs |
Posted 8/21/2006 By fkane
20 Comments SilverLining real-time 3D clouds & sky SDK |
Posted 7/20/2006 By tetractys
20 Comments APOCALYX 3D Engine |
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Posted 7/1/2006 By HossC
20 Comments Tropix |
Posted 6/19/2006 By arudson
20 Comments Demo Squad |
Posted 6/5/2006 By weak
20 Comments Callisto - PSP space shooter |
Posted 5/17/2006 By EDI
20 Comments Ethereal Darkness Interactive: Project2 nears kick-off |
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Posted 4/23/2006 By acid2
20 Comments Deferred Lighting in MDX |
Posted 3/10/2006 By happy_mingw_user
20 Comments CarreraGT |
Posted 3/10/2006 By vega_gh
20 Comments procedural Building creation |
Posted 11/30/2005 By napier
20 Comments Painting in OpenGL |
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