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Posted 11/29/2005 By Lode
24 Comments Space Game |
Posted 11/29/2005 By zxwyeah
4 Comments Realtime Soft Shadow |
Posted 11/24/2005 By the_dannobot
11 Comments the_dannimator |
Posted 11/24/2005 By DigiBen
25 Comments Realistic Water Using Bump Mapping |
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Posted 11/21/2005 By Vincent033
22 Comments Egyptian Addiction 1.00 |
Posted 11/21/2005 By BrandonAGr
7 Comments ...and then the world was consumed by monsters |
Posted 11/20/2005 By tmtlib
16 Comments Cornell Box - radiosity lightmaps generation source code (Delphi 6) |
Posted 11/13/2005 By b3rs3rk
12 Comments Ouroboros Engine |
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Posted 11/13/2005 By Snatch
10 Comments Monte Carlo Raytracing |
Posted 11/12/2005 By trierman
10 Comments Pressure boy!! |
Posted 11/12/2005 By Vexorian
10 Comments Xye |
Posted 11/12/2005 By Gor435
4 Comments Class Game Project |
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Posted 11/12/2005 By pnuy
16 Comments Siam Banrai Game |
Posted 11/12/2005 By ShadowTzu
13 Comments Tzu3D engine |
Posted 11/12/2005 By SpreeTree
8 Comments Space: Absolute War |
Posted 11/9/2005 By firlefanz
9 Comments Commando Xenidis |
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Posted 11/9/2005 By hobodactyl
3 Comments Red: Space Trucker |
Posted 11/9/2005 By Little Coding Fox
15 Comments My 1st 3D world in development |
Posted 11/9/2005 By wrench
8 Comments Vanquist |
Posted 11/9/2005 By Narcis
10 Comments A Winding Path |
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Posted 11/9/2005 By zedzeek
17 Comments Captain Courgette |
Posted 11/7/2005 By hvor3
10 Comments Monstrumo! |
Posted 11/6/2005 By Stompy9999
5 Comments Medieval Wars |
Posted 11/6/2005 By joshualimm
25 Comments CG252 Assignment |
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Posted 11/4/2005 By Guimo
8 Comments Warscale |
Posted 11/4/2005 By Laz
17 Comments First Assault Recon Team |
Posted 11/3/2005 By Delfi
25 Comments Top Down City |
Posted 11/3/2005 By Roquqkie
11 Comments Raytracer + Photonmapping |
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Posted 11/2/2005 By JohnT
10 Comments Normal Mapped Quake 3 |
Posted 11/1/2005 By Roquqkie
19 Comments Terrain w. water and physics |
Posted 11/1/2005 By kevglass
5 Comments Typhoon - Action Game |
Posted 10/29/2005 By GENTS
8 Comments Pokemon Virtual Pet - 3D mobile game |
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