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Posted 2/28/2006 By SnipaMasta

17 Comments

Assault Rifle
Posted 1/16/2006 By SnipaMasta

6 Comments

Laser Rifle
Posted 1/5/2006 By SnipaMasta

25 Comments

G36c Assault Rifle
Posted 12/10/2005 By SnipaMasta

19 Comments

P90 Sub Machine Gun
Posted 7/29/2007 By snisarenko

8 Comments

Mad Cab
Posted 1/11/2010 By snoutmate

6 Comments

Sea Defender
Posted 6/15/2006 By snowboard4food

9 Comments

JTetris
Posted 1/7/2008 By Snut

10 Comments

TankWorld
Posted 12/14/2005 By SNX

7 Comments

VNXView - The VNX Window System
Posted 3/23/2010 By sobol

5 Comments

Space Pirate
Posted 10/19/2009 By soconne

6 Comments

OpenGL Connected Component Labeling
Posted 11/30/2005 By soconne

21 Comments

Freeworld3D 2.0
Posted 3/29/2008 By Sol_HSA

17 Comments

Atanua - real time logic simulator
Posted 10/23/2006 By sonka

6 Comments

Krado
Posted 7/27/2010 By SourceStudio

4 Comments

ProtoGalaxy
Posted 9/13/2010 By spacerat

14 Comments

Perlin Noise Terrain Raycasting with SSAO and SSDM
Posted 11/26/2009 By spacerat

9 Comments

Perlin Noise Terrain Raycasting on the GPU
Posted 3/12/2009 By spacerat

14 Comments

CUDA Voxel Rendering Engine
Posted 12/18/2008 By spacerat

7 Comments

Screen Space Normals (SSN) + SSAO
Posted 9/27/2007 By spacerat

19 Comments

Experimental Voxel Engine
Posted 5/7/2007 By spacerat

19 Comments

Deformation Effects for Skeletal Animation
Posted 3/9/2007 By spacerat

3 Comments

Spline Skinning for Skeletal Animation
Posted 3/7/2007 By spacerat

16 Comments

Voxel-based L-System
Posted 5/15/2009 By SPech

5 Comments

Marvin's Arena
Posted 7/31/2007 By Specialist84

10 Comments

BugSoft-Engine Foliage
Posted 4/15/2007 By Specialist84

8 Comments

BugSoft Engine
Posted 12/7/2006 By Specialist84

8 Comments

BugSoft: Volumetric Clouds
Posted 8/7/2006 By Specialist84

12 Comments

BugSoft - The Gathering
Posted 7/30/2009 By SpeedRunGames

17 Comments

Grappling Hook - Released for Windows
Posted 11/15/2010 By spek

21 Comments

Tower 22
Posted 8/8/2007 By spikes of christ

3 Comments

Bloods-Crips Demo
Posted 6/29/2009 By spinningcube

8 Comments

Ray Tracing Life Science
Posted 12/2/2005 By spiralmonkey

43 Comments

Dream Aquarium
Posted 5/25/2007 By Spk

26 Comments

Realistic water scene rendering with Direct3D9
Posted 4/13/2008 By Spludge Interactive

2 Comments

terrain with waterfall
Posted 5/14/2007 By Spodi

16 Comments

vbGORE MMORPG engine v1.0.0
Posted 10/28/2010 By spookycat

6 Comments

Mesh Modifier System
Posted 1/5/2006 By spookycat

11 Comments

Terrain Plugin
Posted 6/25/2007 By spootnick

3 Comments

A kind of engine
Posted 11/12/2005 By SpreeTree

8 Comments

Space: Absolute War
Posted 3/6/2007 By sprite2005

5 Comments

Urban Warfare BETA - FullSail Project
Posted 1/30/2008 By sqrt-1

16 Comments

Light Indexed Deferred Rendering
Posted 6/18/2007 By SquareDanceSteve

6 Comments

Stevemata
Posted 8/4/2008 By squashed_bug

11 Comments

Concer
Posted 4/7/2007 By Squirmy

2 Comments

seamless procedural textures on arbitrary shapes
Posted 1/7/2009 By Staffan E

5 Comments

SnowHard 2nd prototype
Posted 10/7/2005 By staigerman

6 Comments

Making realistic Foliage textures
Posted 5/1/2009 By Star_AD

1 Comment

Non-Photorealistic Real-Time Rendering
Posted 3/7/2008 By Star_AD

3 Comments

Bump Mapping / Planar Reflections / Blur Effect
Posted 12/23/2006 By SteelGolem

3 Comments

particle generator
Posted 7/6/2008 By steffanp

5 Comments

Nordic Realms v0.2.3
Posted 3/16/2008 By stein

19 Comments

ToyRacers
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