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Posted 9/1/2007 By ca0mgr
15 Comments 3030 Deathwar |
Posted 8/22/2007 By Telamon
15 Comments ROBLOX Virtual World Building Game |
Posted 8/8/2007 By Krokhin
15 Comments Volume clouds III alpha |
Posted 8/6/2007 By Stevo14
15 Comments Port Master (Update: Demo available) |
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Posted 8/2/2007 By abnormal
15 Comments Dungeon Quest |
Posted 5/31/2007 By Litheon
15 Comments Cosmoball |
Posted 5/21/2007 By hexgear
15 Comments Call of the Dragon - Beta |
Posted 2/23/2007 By KEXIK
15 Comments Panther3D Engine - GUI System |
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Posted 12/19/2006 By Cygon
15 Comments Ball Race |
Posted 10/28/2006 By Santiagodml
15 Comments GET A LIFE SHOW |
Posted 10/21/2006 By Leo_E_49
15 Comments ARCO Update 2 |
Posted 10/9/2006 By cow_in_the_well
15 Comments Mango Game Engine |
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Posted 9/20/2006 By mckracken
15 Comments Zak Engine 2d games engine |
Posted 9/16/2006 By barroslee
15 Comments Chinese Style FPS |
Posted 9/5/2006 By walaber
15 Comments Walaber's Trampoline v1.0 |
Posted 8/15/2006 By Telamon
15 Comments Roblox - Online Brick Arena |
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Posted 5/3/2006 By HopeDagger
15 Comments Skirmish Online |
Posted 4/26/2006 By mittens
15 Comments HDR Experiments |
Posted 4/23/2006 By tatthanh85
15 Comments Barrel Rapids |
Posted 4/7/2006 By SnipaMasta
15 Comments Gatling Gun |
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Posted 2/18/2006 By CadeF
15 Comments MDX Game Engine |
Posted 2/6/2006 By Stompy9999
15 Comments Stompy's Revenge |
Posted 12/29/2005 By visla
15 Comments Ultra Tubes game shots |
Posted 12/18/2005 By zedzeek
15 Comments friemel |
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Posted 11/29/2005 By Daivuk
15 Comments My works |
Posted 11/9/2005 By Little Coding Fox
15 Comments My 1st 3D world in development |
Posted 9/25/2005 By mecha
15 Comments Thick Atmosphere |
Posted 9/13/2010 By spacerat
14 Comments Perlin Noise Terrain Raycasting with SSAO and SSDM |
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Posted 1/11/2010 By _drean_
14 Comments Esenthel Engine - Rendering Quality #2 - Fantasy Knight |
Posted 12/20/2009 By DrPetter
14 Comments Sculptris - Adaptive mesh sculpt editor |
Posted 12/15/2009 By Andyalias
14 Comments Gource |
Posted 11/19/2009 By noerror
14 Comments Fast Real-time Translucent Rendering Technique Using Spherical Harmonics |
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