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IGF Interviews

Interviews with developers whose games have been selected as finalists in the Independent Games festival, as well as student and mod finalists.

NOTE: Not all finalists are featured for some years

Resources Listed: 92
2002 Finalists2007 Finalists
2003 Finalists2008 Finalists
2004 Finalists2009 Finalists
2005 Finalists2010 Finalists
2006 Finalists 
IGF Interviews
Topic Author Description
Digital Awe
[Added: 1/27/2002]
Kevin Hawkins  2002 Independent Games Festival Student Showcase finalists 
Doom 3 Mod Last Man Standing
[Added: 3/15/2006]
Oli Wilkinson  Interview with the team behind this 2006 IGF mod finalist. 
 
Subcategory: 2002 Finalists
Topic Author Description
Chiselbrain Software
[Added: 3/13/2002]
Drew Sikora  Creators of the 2002 IGF Finalist Pencil Whipped
Dreaming Media
[Added: 3/8/2002]
Drew Sikora  We talked to Dreaming Media about their game Bad Milk, an original interactive live video puzzle adventure, which is a finalist in the 2002 Independent Games Festival. 
Flying Bear Entertainment
[Added: 3/17/2002]
Drew Sikora  Creators of the 2002 IGF finalist Insaniquarium
Flying Rock Enterprises
[Added: 2/26/2002]
Drew Sikora  The people behind the 2002 IGF finalist Ace of Angels, a massively multiplayer online game focusing on space combat. 
iSeeSoft
[Added: 3/11/2002]
Drew Sikora  Creator of 2002 IGF finalist World Dance 
Shizmoo Games
[Added: 2/12/2002]
Drew Sikora  Interview with 2002 Independent Games Festival finalists. 
 
Subcategory: 2003 Finalists
Topic Author Description
Chronic Logic
[Added: 2/12/2003]
Drew Sikora  Creators of the 2003 IGF finalist Pontifex 2. 
Digital Eel
[Added: 2/27/2003]
Ryan Coy  Developers of 2003 IGF finalist Strange Adventures in Infinite Space. 
Dragon's Eye Productions
[Added: 2/24/2003]
Drew Sikora  Developers of 2003 IGF finalist Furcadia. 
Klear Games
[Added: 3/2/2003]
John and Shelly Hattan  An interview with the developers of 2003 IGF finalist Reiner Knizia's Samurai, as well as a review of the game. 
Mr. Bigshot Inc
[Added: 3/3/2003]
Drew Sikora  Developers of 2003 IGF finalist Mr. Bigshot
Robinson Technologies
[Added: 3/2/2003]
Drew Sikora  Developer of 2003 IGF finalist Teenage Lawnmower and 4E3 contest winner Tarzan
Shizmoo Games, 2003
[Added: 2/15/2003]
Drew Sikora  Shizmoo Games returns to the IGF this year with their new game Word Ninja. 
Super X Studios
[Added: 2/28/2003]
Drew Sikora  Developer of 2003 IGF finalist Wild Earth
 
Subcategory: 2004 Finalists
Topic Author Description
AstroManic
[Added: 3/18/2004]
John Hattan  Developers of 2004 IGF finalist "Chomp! Chomp! Safari" 
Chronic Logic, 2004
[Added: 3/6/2004]
Drew Sikora  Chronic Logic returns to the IGF with Gish. 
Circular Logic
[Added: 3/9/2004]
Richard Fine  Finalists in the 2004 IGF for their game Bontago
Large Animal Games
[Added: 3/20/2004]
Drew Sikora  Finalists in the 2004 IGF. 
Shizmoo Games, 2004
[Added: 3/2/2004]
Drew Sikora  Shizmoo Games returns to the IGF again with Billiard Boxing. 
 
Subcategory: 2005 Finalists
Topic Author Description
Alter Ego Games Studio
[Added: 5/3/2005]
Drew Sikora  Developers of the 2005 IGF finalist Revolved 
Black Hammer Game
[Added: 4/16/2005]
Drew Sikora  Developers of the 2005 IGF finalist Supremacy 
Chronic Logic, 2005
[Added: 1/20/2005]
Drew Sikora  Chronic Logic returns to the IGF with Gish... again. 
Detective Brand Videogames with Chronic Logic
[Added: 4/11/2005]
Drew Sikora  Developers of the 2005 IGF finalist Detective Brand Golf
Digital Builders
[Added: 4/20/2005]
Drew Sikora  Developers of the 2005 IGF finalist Protöthea
Donohoe Digital
[Added: 4/6/2005]
Drew Sikora  Developer of the 2005 IGF finalist War! Age of Imperialism 
Interview with Jeff Evertt
[Added: 1/31/2005]
Drew Sikora  Finalists in the 2005 Independent Games Festival for their game Global Defense Network
Iocaine Studios
[Added: 3/4/2005]
Drew Sikora  Developers of the 2005 IGF finalist Hyperbol 
Large Animal Games
[Added: 4/1/2005]
Drew Sikora  Making their second consecutive appearance in the 2005 IGF with RocketBowl 
Max Gaming Technologies
[Added: 2/7/2005]
Drew SIkora  Developers of the 2005 IGF finalist Dark Horizons: Lore 
Metanet Software
[Added: 4/9/2005]
John Hattan  Developers of the 2005 IGF finalist (and winner) N 
Nayantra
[Added: 4/18/2005]
Drew Sikora  Developers of the 2005 IGF finalist Star Chamber 
Reflexive Entertainment
[Added: 2/21/2005]
Drew Sikora  Developers of the 2005 IGF finalist Wik and the Fable of Souls 
Sillysoft
[Added: 3/23/2005]
Drew Sikokra  Developers of the 2005 IGF finalist Lux 
Slitherine Strategies
[Added: 1/23/2005]
Drew Sikora  Finalists in the 2005 Independent Games Festival for their game Legion Arena
Team Some People (DigiPen)
[Added: 4/13/2005]
Richard "superpig" Fine  Developers of the 2005 IGF finalist Kisses 
the Behemoth
[Added: 2/28/2005]
Drew Sikora  Creators of 2005 IGF finalist Alien Hominid 
Ultrafish
[Added: 2/14/2005]
Drew Sikora  Developers of the 2005 IGF finalist Creatrix
Veggie Games
[Added: 4/23/2005]
Drew Sikora  Developers of the 2005 IGF finalist Steer Madness
 
Subcategory: 2006 Finalists
Topic Author Description
21-6 Productions
[Added: 2/5/2006]
Drew Sikora  Developers of the 2006 IGF finalist TubeTwist. 
Ankama Studios
[Added: 2/26/2006]
Oli Wilkinson  Developers of the 2006 IGF finalist DOFUS 
Atomic Elbow
[Added: 2/5/2006]
John Dexter  Developers of the 2006 IGF finalist Crazy Ball. 
Black Mountain Games
[Added: 4/14/2006]
Drew Sikora  Developer of the 2006 IGF finalist Putt Nutz
Digital Eel
[Added: 3/15/2006]
Drew Sikora  Developers of the 2006 IGF finalist Weird Worlds
Flashbang Studios
[Added: 2/26/2006]
Nathaniel "gnatinator" Sabanski  Developers of the 2006 IGF finalist Glow Worm 
Game Trust/SMERC
[Added: 3/15/2006]
Drew Sikora  Developers of the 2006 IGF finalist Moleculous
Grubby Games
[Added: 2/5/2006]
John Hattan  Developers of the 2006 IGF finalist Professor Fizzwizzle
Insert Coin
[Added: 2/26/2006]
John Dexter  Developers of the 2006 IGF finalist Rumble Box 
Interview with Tom Fulp
[Added: 5/5/2006]
Drew Sikora  Developer of the 2006 IGF Best Web Browser Game winner Dad 'n Me
Introversion Software
[Added: 6/21/2006]
Drew Sikora  Developers of the 2006 IGF finalist Darwinia 
Large Animal
[Added: 3/15/2006]
Drew Sikora  Developers of the 2006 IGF finalist Saints & Sinners Bowling
Mousechief Co.
[Added: 3/15/2006]
Drew Sikora  Developers of the 2006 IGF finalist The Witch's Yarn
Oddlabs
[Added: 2/26/2006]
Nathaniel "gnatinator" Sabanski  Developers of the 2006 IGF finalist Tribal Trouble 
Ominous Development
[Added: 2/5/2006]
John Dexter  Developers of the 2006 IGF finalist Strange Attractors. 
Pocketwatch Games
[Added: 2/5/2006]
Drew Sikora  Developers of the 2006 IGF finalist Wildlife Tycoon. 
Rabidlab
[Added: 2/26/2006]
Nathaniel "gnatinator" Sabanski  Developers of the 2006 IGF finalist Dodge That Anvil! 
Viqua Games
[Added: 3/15/2006]
Drew Sikora  Developers of the 2006 IGF finalist Thomas and the Magical Words
 
Subcategory: 2007 Finalists
Topic Author Description
Amanita Design
[Added: 2/15/2007]
Drew Sikora  Developers of the game Samorost2 
Bit Blot
[Added: 1/29/2007]
Drew Sikora  Makers of Aquaria 
Cryptic Sea
[Added: 2/14/2007]
Drew Sikora  Developers of the game Blast Miner 
Digipen
[Added: 2/14/2007]
Drew Sikora  The team behind the game Toblo 
EvStream
[Added: 1/25/2007]
Drew Sikora  Interview with the developer of Armada Online 
Grubby Games
[Added: 2/23/2007]
John Hattan  Developers of the game FizzBall 
Nabi Software
[Added: 2/14/2007]
Drew Sikora  Developers of the game Toribash 
Naked Sky
[Added: 2/15/2007]
Drew Sikora  Developers of the game RoboBlitz 
Ninja Bee
[Added: 2/25/2007]
Drew Sikora  Developers of the game Band of Bugs 
Peter Stock
[Added: 2/14/2007]
Drew Sikora  Maker of the game Armadillo Run 
Pixeljam
[Added: 2/14/2007]
Drew Sikora  Developers of the game Gamma Bros 
Queasy Games
[Added: 2/14/2007]
Drew Sikora  Developer of the game Everyday Shooter 
Skinflake
[Added: 1/23/2007]
Drew Sikora  Developers of Racing Pitch 
Slitherine Software
[Added: 2/14/2007]
Drew Sikora  Developers of the game Arcane Legions 
Telltale Games
[Added: 3/1/2007]
Drew Sikora   
The Behemoth
[Added: 3/2/2007]
Drew Sikora  Developers of the game Castle Crashers 
Three Rings
[Added: 2/14/2007]
Drew Sikora  The developers of Bang! Howdy 
 
Subcategory: 2008 Finalists
Topic Author Description
IGF 08 Interviews Part 1
[Added: 2/6/2008]
Drew Sikora  Insights and advice from the IGF finalists behind Audiosurf, Battleships Forever, Clean Asia!, Noitu Love 2: Devolution, and The Path 
IGF 08 Interviews Part 2
[Added: 2/11/2008]
Drew Sikora  Insights and advice from the IGF finalists behind Snapshot Adventures: Secret of Bird Island, Tri-Achnid, Goo!, Fret Nice, and Cinnamon Beats 
IGF 08 Interviews Part 3
[Added: 2/13/2008]
Drew Sikora  Insights and advice from the IGF finalists behind Crayon Physics Deluxe, Hammerfall, Iron Dukes, OokiBloks, and World of Goo 
IGF 08 Interviews Part 4
[Added: 2/15/2008]
Drew Sikora  Insights and advice from the IGF finalists behind Synaesthete, Fez, Globulus.com, Axiom: Overdrive, and Gumboy Tournament 
 
Subcategory: 2009 Finalists
Topic Author Description
IGF 09 Interviews: Part 1
[Added: 2/25/2009]
Drew Sikora  We talk to the developers from the IGF finalist games "The Graveyard", "Cletus Clay", "You Have To Burn The Rope" and "Zeno Clash" to get their insight into game development and learn more about their entries into the IGF 
IGF 09 Interviews: Part 2
[Added: 3/11/2009]
Drew Sikora  We talk to the developers from the IGF finalist games "Osmos", "Mightier", "Brainpipe", "The Maw" and "Retro/Grade" to get their insight into game development and learn more about their entries into the IGF 
IGF 09 Interviews: Part 3
[Added: 4/11/2009]
Drew Sikora  This compiles the rest (but sadly not all) of the finalists interviewed for this year's IGF - IncrediBots, FEIST, Snapshot, Cortex Command, Musaic Box, Dyson, Machinarium, CarneyVale Showtime, and Coil  
 
Subcategory: 2010 Finalists
Topic Author Description
IGF 2010: Daniel Benmergui
[Added: 2/26/2010]
Drew Sikora, Oli Wilkinson  We talk to Daniel Benmergui, creator of the IGF finalist game Today I Die, nominated for a Nuovo Award 
IGF 2010: Dejobaan Games
[Added: 2/15/2010]
Oli Wilkinson, Drew Sikora  We talk to Ichiro Lambe, founder and president of Dejobaan Games, makers of AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, which is nominated for Excellence in Design 
IGF 2010: Jamie Cheng
[Added: 6/18/2010]
Drew Sikora, Oli Wilkinson  We talk to Jamie Cheng, co-creator of the IGF finalist game Shank, nominated for Excellence in Visual Art 
IGF 2010: Krystian Majewski
[Added: 2/24/2010]
Drew Sikora, Oli Wilkinson  We talk to Krystian Majewski, creator of the IGF finalist game TRAUMA, nominated for the Seumas McNally Grand Prize, Excellence in Visual Art and Excellence in Audio 
IGF 2010: Lazy 8 Studios
[Added: 5/27/2010]
Drew Sikora, Oli Wilkinson  We talk to Rob Jagnow, creator of the IGF finalist game Cogs, nominated for Excellence in Design 
IGF 2010: Loren Schmidt
[Added: 3/4/2010]
Oli Wilkinson, Drew Sikora  We talk to Loren Schmidt, creator of the IGF finalist game Star Guard, nominated for Excellence in Design 
IGF 2010: Marc ten Bosch
[Added: 6/14/2010]
Drew Sikora, Oli Wilkinson  We talk to Marc ten Bosch, creator of the IGF finalist game Miegakure, nominated for Excellence in Design 
IGF 2010: Pocketwatch Games
[Added: 2/5/2010]
Drew Sikora, Oli Wilkinson  We talk to Andy Schatz from Pocketwatch Games, creator of IGF finalist Monaco, nominated for Design and the Seamus McNally Grand Prize 
IGF 2010: Strange Loop Games
[Added: 2/8/2010]
Drew Sikora, Oli Wilkinson  We talk to John Krajewski from Strange Loop Games, project lead on IGF finalist Vessel, nominated for Technical Excellence 
IGF 2010: Team Meat
[Added: 2/12/2010]
Drew Sikora, Oli Wilkinson  We talk to Edmund McMillen and Tommy Refenes, the creators of Super Meat Boy, nominated for the Seumas McNally Grand Prize and Excellence in Audio 
 
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