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Posted 9/5/2010 By TheUndisputed

4 Comments

Windows Phone 7 - Zombies Night Out
Posted 9/5/2010 By kurtkz

5 Comments

GP2X Wiz Engine & 3D Game
Posted 9/5/2010 By Tyrfing

2 Comments

Synchronicity
Posted 9/3/2010 By gorb314

3 Comments

Prototype game engine
Posted 9/1/2010 By CodingCat

7 Comments

Liquidiced - 64k Intro released at Evoke 2010
Posted 9/1/2010 By Mussi

3 Comments

Unleashed: The Revolution
Posted 9/1/2010 By Sadr

No Comments

jMonkeyEngine 3 - SSAO sponza scene
Posted 8/27/2010 By nullsquared

3 Comments

Nullular Grapher
Posted 8/27/2010 By rvkennedy

16 Comments

Simul Sky Sequencer
Posted 8/24/2010 By rein

13 Comments

P-Xcel - simple on-model texture editor [UPDATE v1.01]
Posted 8/24/2010 By AblazeSpace

15 Comments

PixelLight Dungeon Demo
Posted 8/23/2010 By TheUndisputed

7 Comments

Trying out some Crasy stuff with pixels
Posted 8/23/2010 By bencelot

5 Comments

Subvein, now with GTA2 like vehicles :)
Posted 8/23/2010 By marcgfx

7 Comments

Cyberlympics
Posted 8/19/2010 By Jeroen Stout

8 Comments

Dinner Date
Posted 8/19/2010 By friuns

No Comments

Physx Wars
Posted 8/19/2010 By ayush3017

2 Comments

Shelby Rules !!
Posted 8/15/2010 By thefollower

2 Comments

Theme Park Builder 3D
Posted 8/15/2010 By suliman

4 Comments

Landfall 0.40 (colonization remake)
Posted 8/15/2010 By Astrofra

6 Comments

Medicross Mini-Game
Posted 8/10/2010 By swecoder

9 Comments

Terrain rendering using 3D-tiles
Posted 8/10/2010 By programci_84

9 Comments

JASSAO (Just Another SSAO)
Posted 8/10/2010 By Xerios

11 Comments

RageEffect RTS
Posted 8/10/2010 By Toji

17 Comments

Quake 3 levels with WebGL
Posted 8/10/2010 By Ouranos

No Comments

Monkey Freak
Posted 8/6/2010 By pernyblom

11 Comments

Procedural Content Gen. Node System
Posted 8/5/2010 By mind in a box

8 Comments

Voxel-based Terrain with deferred rendered Material-Layers
Posted 8/2/2010 By ca0mgr

No Comments

Duck Punting, a new iPod/iPhone game!
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