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Posted 3/5/2009 By MysticC
2 Comments Multiple Render Targets |
Posted 11/8/2010 By mytre
5 Comments Some game architecture |
Posted 1/1/2011 By n_lelong
7 Comments Hotel architectural walkthrough |
Posted 3/15/2010 By Nacho
13 Comments Space Program Manager |
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Posted 3/23/2009 By Nacho
No Comments Flip Disc for iPhone/iPod Touch |
Posted 12/28/2008 By Nacho
3 Comments Flip Disc from Polar Motion |
Posted 6/28/2010 By Nairb
No Comments See the Light |
Posted 12/5/2007 By Nairb
9 Comments Procedural Building Generation |
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Posted 11/30/2005 By napier
20 Comments Painting in OpenGL |
Posted 4/13/2006 By Narcis
8 Comments Avalanche - HGE Test Project |
Posted 11/9/2005 By Narcis
10 Comments A Winding Path |
Posted 9/24/2007 By NDIR
3 Comments Board King |
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Posted 3/19/2006 By NegativeGeForce
7 Comments My Game's Progress |
Posted 5/12/2008 By NekoGrafico
19 Comments Quinta Essentia |
Posted 2/19/2007 By nemesisgeek
9 Comments Vulcan3D Map Editor |
Posted 10/15/2006 By nemesisgeek
14 Comments Vulcan3D engine |
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Posted 3/26/2010 By nenenenad
10 Comments PC indie game: Fear of Floating |
Posted 2/23/2007 By Neometron
4 Comments Golddigger Title Screen |
Posted 7/2/2010 By Neon2302
No Comments Logic Picross (Free) |
Posted 12/24/2007 By neoneye
8 Comments Toolbox |
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Posted 9/15/2005 By Nestor Gomez
5 Comments XTERRA VR |
Posted 5/1/2007 By netkcid
10 Comments Battle Teams |
Posted 5/7/2007 By netqiang
5 Comments Goldinsoft Scroll Style Game |
Posted 12/17/2005 By Netsurfer
24 Comments Linderdaum Engine |
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Posted 3/23/2007 By neuch
8 Comments Starship Wow Trooper |
Posted 5/7/2009 By neuroarena
20 Comments Neuroarena - multiplayer online realtime strategy ... in FLASH ) |
Posted 4/28/2008 By Neutrinohunter
No Comments ShadowRender - A shadowing application for testing |
Posted 4/9/2006 By Nial
13 Comments CONKA! |
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Posted 12/18/2008 By NialG
1 Comment Rotorumpus |
Posted 7/8/2006 By Nick_Japan
8 Comments Witch |
Posted 11/16/2008 By NickGravelyn
3 Comments Bloc - A New Twist on the Top-Down Shooter |
Posted 10/24/2010 By nicovize
6 Comments MLAA (MorphoLogical AntiAliasing) on the GPU using Direct3D9.0 |
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Posted 1/29/2010 By nicovize
1 Comment ice attack! (an iphone game) |
Posted 8/31/2009 By nicovize
8 Comments Normal Mapped Screen Space Diffuse Occlusion |
Posted 11/15/2007 By nicovize
8 Comments Soft shadow volumes D3D demo |
Posted 9/17/2005 By NightShader
4 Comments Catamaran Racer |
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Posted 3/21/2010 By nikki93
4 Comments GraLL 2 (WIP) |
Posted 8/10/2007 By nikki93
25 Comments GraLL - Take The Test |
Posted 3/7/2008 By nini
12 Comments AnisFX |
Posted 2/8/2006 By NiteZhifter
47 Comments Crystal Cubes |
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Posted 12/22/2006 By nitramus
11 Comments BJS - Battle Just Started |
Posted 11/19/2009 By noerror
14 Comments Fast Real-time Translucent Rendering Technique Using Spherical Harmonics |
Posted 2/14/2007 By Nokill
12 Comments Clan Arena |
Posted 7/16/2006 By Nokill
26 Comments Dygenia |
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Posted 4/8/2010 By noone688
13 Comments Fully managed physic engine |
Posted 5/3/2008 By NooTe
2 Comments DeepForest |
Posted 11/18/2007 By Norbo
2 Comments BEPUphysics Stress Test |
Posted 2/14/2006 By Not Registered
1 Comment HeightMap terrain my attempt. |
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Posted 11/1/2008 By novaumas
21 Comments The Teddy Incident |
Posted 1/30/2008 By Novelty
6 Comments Tzu |
Posted 6/26/2007 By Novelty
7 Comments Precalculated Occlusion |
Posted 6/4/2006 By nuclearbum
1 Comment D-PoP critical attack! |
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