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Posted 12/11/2005 By KDSBest

7 Comments

C# RayTracer2
Posted 11/29/2005 By tomhog

7 Comments

Hog engine, test shots
Posted 11/21/2005 By BrandonAGr

7 Comments

...and then the world was consumed by monsters
Posted 1/4/2011 By vrnunes

6 Comments

Etherea1 (teaser)
Posted 12/16/2010 By Vipagames

6 Comments

Seditio: In articulo mortis
Posted 12/13/2010 By Thazager

6 Comments

new game - 3D Maze Runner
Posted 11/30/2010 By toony

6 Comments

Circle Matrix screen saver
Posted 11/1/2010 By Merax

6 Comments

Hungry Helga
Posted 10/28/2010 By spookycat

6 Comments

Mesh Modifier System
Posted 10/24/2010 By nicovize

6 Comments

MLAA (MorphoLogical AntiAliasing) on the GPU using Direct3D9.0
Posted 10/20/2010 By mittens

6 Comments

Broken
Posted 8/15/2010 By Astrofra

6 Comments

Medicross Mini-Game
Posted 7/27/2010 By bartoshe

6 Comments

Dead Deer 2.1
Posted 7/22/2010 By mariocaprino

6 Comments

The Monkey Hustle
Posted 7/19/2010 By RageHard

6 Comments

Booster Trooper
Posted 7/8/2010 By Jumperboy

6 Comments

Deferred Rendering Example
Posted 7/2/2010 By Makaan

6 Comments

Another raytracer
Posted 6/17/2010 By Vilem Otte

6 Comments

Racing game WIP
Posted 5/6/2010 By Dany

6 Comments

Online Battles
Posted 4/7/2010 By h3ro

6 Comments

Katkan 12
Posted 4/1/2010 By yakiimo02

6 Comments

DX11 DirectCompute Buddhabrot & Nebulabrot Renderer
Posted 4/1/2010 By JoeCooper

6 Comments

Signing Game Prototype
Posted 3/30/2010 By RTshaders

6 Comments

Sponza Demo download
Posted 3/17/2010 By haxpor

6 Comments

Junk Master: The Journey To Junk Lord
Posted 2/21/2010 By Geometrian

6 Comments

Truly Realtime Volumetric Lighting
Posted 2/7/2010 By Stephen_T

6 Comments

Knights
Posted 1/31/2010 By domok

6 Comments

Bin City
Posted 1/22/2010 By TheUndisputed

6 Comments

Strike One for XNA
Posted 1/21/2010 By Vipagames

6 Comments

World War II Heroes
Posted 1/11/2010 By snoutmate

6 Comments

Sea Defender
Posted 10/28/2009 By venzon

6 Comments

Baking Static Ambient Occlusion Maps on the GPU
Posted 10/19/2009 By mvBarracuda

6 Comments

Unknown Horizons are waiting for you
Posted 10/19/2009 By soconne

6 Comments

OpenGL Connected Component Labeling
Posted 10/16/2009 By omicron1

6 Comments

Dawn of Civilization (engine iteration 3)
Posted 10/3/2009 By Scarabus2

6 Comments

Novelty - Visual novel maker
Posted 9/29/2009 By sbroumley

6 Comments

indie iphone game "Hi, How Are You" now available!
Posted 9/14/2009 By CyberGorgolith

6 Comments

Air Master 3D
Posted 8/12/2009 By trierman

6 Comments

CUDA real time ray tracing tutorial
Posted 6/21/2009 By Krokhin

6 Comments

Lightings and rain
Posted 6/10/2009 By Fuel

6 Comments

Farmlands: Lava Board
Posted 6/2/2009 By Swarmer

6 Comments

Storm
Posted 3/12/2009 By jkajala

6 Comments

multiRender
Posted 3/5/2009 By tomkhx

6 Comments

Programming reel 2008
Posted 3/1/2009 By Horup

6 Comments

SilverKeeper *Dungeon Keeper remake*
Posted 2/28/2009 By philipptr

6 Comments

Random particles
Posted 2/17/2009 By roger_hq

6 Comments

MA:XX Screen Shots
Posted 2/8/2009 By dmonte

6 Comments

An old but nice screenshot from my game engine
Posted 2/2/2009 By dacredens

6 Comments

Canyon Chums
Posted 1/28/2009 By RTshaders

6 Comments

Paragalis_Shader_Demo for 3dsmax viewport
Posted 12/21/2008 By Phenoca

6 Comments

Land of Destiny
Posted 12/21/2008 By fimbo

6 Comments

Isosurface Terrain
Posted 12/5/2008 By paraguayo

6 Comments

Public Invasion - Mutiplayer First Person Shooter
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