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Posted 2/3/2010 By megaderek
12 Comments Driving Speed Pro |
Posted 2/2/2010 By MrZomg
4 Comments Muse |
Posted 2/2/2010 By Karl G
2 Comments Evidyon |
Posted 2/1/2010 By JParishy
2 Comments CamWhore v0.1.4 |
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Posted 1/31/2010 By sylvestre
15 Comments Real-time Earth-scale terrain editing |
Posted 1/31/2010 By domok
6 Comments Bin City |
Posted 1/29/2010 By nicovize
1 Comment ice attack! (an iphone game) |
Posted 1/27/2010 By jjramone13
No Comments PhoenixCore 0.1 - A 2d OpenGL Renderer |
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Posted 1/25/2010 By Inigo Quilez
16 Comments Shader Toy |
Posted 1/22/2010 By TheUndisputed
6 Comments Strike One for XNA |
Posted 1/21/2010 By January85
11 Comments Killing Engine v1.0 |
Posted 1/21/2010 By Vipagames
6 Comments World War II Heroes |
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Posted 1/21/2010 By sebh
15 Comments My PhD 3D engine |
Posted 1/18/2010 By ali rahimi
18 Comments PSSM shadow + SSAO |
Posted 1/18/2010 By michiganreddevil
No Comments Androidgame Liner |
Posted 1/18/2010 By Dri Aranoth
5 Comments Reckless Squad |
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Posted 1/16/2010 By JoeCooper
2 Comments Bigfoot |
Posted 1/16/2010 By meeshoo
2 Comments Vortex Arena |
Posted 1/16/2010 By ckcornflake
1 Comment Abaddon |
Posted 1/12/2010 By terra0nova
8 Comments Aero Empire: Gyro Flight |
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Posted 1/12/2010 By sylvestre
13 Comments Real-time Realistic Ocean Lighting |
Posted 1/12/2010 By eiforall
10 Comments Generating Rocks via Marching Cubes |
Posted 1/12/2010 By ArenMook
22 Comments R5: Trees |
Posted 1/11/2010 By Flyweight
5 Comments Shmuparadox |
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Posted 1/11/2010 By _drean_
14 Comments Esenthel Engine - Rendering Quality #2 - Fantasy Knight |
Posted 1/11/2010 By RyanWenke
1 Comment Jeklynn Heights Night Scene |
Posted 1/11/2010 By snoutmate
6 Comments Sea Defender |
Posted 1/11/2010 By bPat3l
5 Comments AI Path-Finding using Flood-Fill |
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Posted 1/7/2010 By 360Storm
2 Comments The Depth |
Posted 1/7/2010 By widgisoft
4 Comments Just get the cake |
Posted 1/7/2010 By Blodyavenger
No Comments Obelisk Blocks |
Posted 1/7/2010 By Vipagames
2 Comments World War II Heroes (Dog Fight) |
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Posted 1/4/2010 By Tomasz Dabrowski
3 Comments FPS game |
Posted 1/4/2010 By SuperVGA
5 Comments Real-Time Fragment Shader Voxels |
Posted 1/4/2010 By andrew1b
13 Comments 2D entities with advanced lighting |
Posted 1/4/2010 By nuvera
1 Comment NuVera Online -- Virtual World/Chat |
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Posted 1/3/2010 By BoSoft
8 Comments Image Based Lighting using Deferred Shading |
Posted 1/2/2010 By marcgfx
12 Comments Javascript Realtime Raytracer Experiment |
Posted 12/31/2009 By mittens
7 Comments Doubt |
Posted 12/30/2009 By vkazemi
12 Comments Quest of Persia: Nader's Blade |
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Posted 12/26/2009 By Aaron B
2 Comments Seasonal Sudoku |
Posted 12/26/2009 By RTshaders
8 Comments Advanced Dynamic Skylight Rendering Demo WIP |
Posted 12/24/2009 By Tordin
2 Comments Viking Engine - Beta |
Posted 12/24/2009 By TheUndisputed
2 Comments Starting to create a game level |
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Posted 12/20/2009 By tweakoz
1 Comment GPU Based 2D Procedural Texturing System |
Posted 12/20/2009 By fkane
5 Comments SilverLining skies and 3D clouds |
Posted 12/20/2009 By Sagaceil
11 Comments Ether Fields |
Posted 12/20/2009 By uncutno2
1 Comment iPhone remote for Spotify! |
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Posted 12/20/2009 By DrPetter
14 Comments Sculptris - Adaptive mesh sculpt editor |
Posted 12/16/2009 By mittens
8 Comments Balance |
Posted 12/15/2009 By Xylvan
3 Comments New Candy World : Heart of Heaven Tome III v0.45th the new duo |
Posted 12/15/2009 By Xylvan
1 Comment Candy World Adventure Tome II v1.11 |
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