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Posted 8/10/2010 By swecoder
9 Comments Terrain rendering using 3D-tiles |
Posted 8/10/2010 By programci_84
9 Comments JASSAO (Just Another SSAO) |
Posted 8/10/2010 By Xerios
11 Comments RageEffect RTS |
Posted 8/10/2010 By Toji
17 Comments Quake 3 levels with WebGL |
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Posted 8/10/2010 By Ouranos
No Comments Monkey Freak |
Posted 8/6/2010 By pernyblom
11 Comments Procedural Content Gen. Node System |
Posted 8/5/2010 By mind in a box
8 Comments Voxel-based Terrain with deferred rendered Material-Layers |
Posted 8/2/2010 By ca0mgr
No Comments Duck Punting, a new iPod/iPhone game! |
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Posted 8/2/2010 By PaladinOfKaos
2 Comments Deferred Renderer - Early development |
Posted 7/27/2010 By ayush3017
12 Comments Waypoint Navigation with Collision Avoidance |
Posted 7/27/2010 By SourceStudio
4 Comments ProtoGalaxy |
Posted 7/27/2010 By bartoshe
6 Comments Dead Deer 2.1 |
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Posted 7/27/2010 By Xylvan
No Comments Final version of Candy World III - New Castles |
Posted 7/22/2010 By phresnel
5 Comments picogen 0.3: release |
Posted 7/22/2010 By Christian Schlager
2 Comments 3D World Scrolling like in Deathspank Tutorial |
Posted 7/22/2010 By mariocaprino
6 Comments The Monkey Hustle |
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Posted 7/22/2010 By Kochol
13 Comments Kochol Game Engine - Tile terrain |
Posted 7/22/2010 By GreenToad
10 Comments Creo |
Posted 7/19/2010 By reinder
4 Comments Realtime fluid dynamics on iPhone and iPad |
Posted 7/19/2010 By RageHard
6 Comments Booster Trooper |
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Posted 7/19/2010 By andrew1b
3 Comments Blinn-Phong specular on 2D sprites |
Posted 7/14/2010 By taby
9 Comments Complete graphs that live on a closed 3D space of constant positive curvature. |
Posted 7/14/2010 By ali rahimi
9 Comments Sam Center architect demo: 16 bit HDR lightmap |
Posted 7/9/2010 By weak
2 Comments rRootage Online - iPhone |
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Posted 7/9/2010 By TheUndisputed
5 Comments Thanks for all the Feedback |
Posted 7/8/2010 By Jumperboy
6 Comments Deferred Rendering Example |
Posted 7/7/2010 By CastorX
10 Comments GPU-driven interactive particle system in XNA |
Posted 7/7/2010 By Matthias Fauconneau
5 Comments Ridged Multifractal Terrain |
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Posted 7/5/2010 By Baloniman
1 Comment Hack The Planet |
Posted 7/5/2010 By pinknation
2 Comments Nimbus |
Posted 7/2/2010 By O-san
3 Comments Path Wizard |
Posted 7/2/2010 By Neon2302
No Comments Logic Picross (Free) |
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Posted 7/2/2010 By Makaan
6 Comments Another raytracer |
Posted 6/29/2010 By Fuel
2 Comments SketchUp To FBX (Sket2FBX) |
Posted 6/28/2010 By vis-ingenii
No Comments iPhone - Puzzle Soccer |
Posted 6/28/2010 By taby
12 Comments Complete graphs that live on a closed 2D space of constant positive curvature. |
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Posted 6/28/2010 By mckracken
5 Comments Psychoban - Lunacy guaranteed! |
Posted 6/28/2010 By infernaldesu
10 Comments Lost Sector First alpha test version (join alpha test) |
Posted 6/28/2010 By Omega147
1 Comment Urban Space Squirrels - Stage Editor |
Posted 6/28/2010 By atcl
4 Comments atcrosslevel studios: XiZero (version: 0.2) |
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Posted 6/28/2010 By Nairb
No Comments See the Light |
Posted 6/23/2010 By Xylvan
13 Comments New flowers in our games |
Posted 6/23/2010 By mctb32
11 Comments Brunhilda and the Dark Crystal |
Posted 6/22/2010 By TheUndisputed
30 Comments EvoFx Game Engine |
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Posted 6/22/2010 By trierman
7 Comments Realtime glossy reflections |
Posted 6/22/2010 By Vipagames
9 Comments Godrays |
Posted 6/22/2010 By ayush3017
3 Comments My game under development |
Posted 6/21/2010 By paul_nicholls
8 Comments "The Probe" - a boulder-dash like game |
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Posted 6/17/2010 By eedok
1 Comment Spate |
Posted 6/17/2010 By Vilem Otte
6 Comments Racing game WIP |
Posted 6/15/2010 By Shrew
4 Comments Aah Little Atlantis XBLIG game |
Posted 6/11/2010 By Omega147
4 Comments Urban Space Squirrels |
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